Will we all eventually just live in a virtual reality? KJ Knies and Sara Biel are virtual reality designers, entrepreneurs, and a couple. In the past few years, with the release of various headsets and advances in video technology, virtual reality has become more and more accessible to the public, but as a medium it has had a difficult time becoming mainstream. KJ and Sara are in the midst of creating experiences that make the technology relatable, consumable, interactive, and fun. Hear how they are creating exciting content, navigating a relatively unknown medium, and navigating working together as a couple.
Narrative experience and escape room designer Tommy Honton discusses his biggest creative failure and biggest creative success.
How do you design adventure? Tommy Honton is a game and narrative experience designer in Los Angeles. Sometimes known as “escape rooms,” Tommy’s 3-D puzzles with their choose-your-own-adventure-style storylines draw people out of their solo, blue-screen existences and thrusts them into a high-stakes, collective, and dynamic environment. Tommy’s best designs are felt more than they are observed. And while the experience may be manufactured, the users’ excitement, fear, and (hopefully) feelings of accomplishment are very real. But the greatest escape Tommy has designed may be his own. In next week's part II episode, we hear how Tommy escaped and designed his own career change.